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Devlog
Adding gifs to the game
July 05, 2020
by
numian
Using gifs to showcase the game is really important to get people to try the game. This is the process I have used to create mine, using Windows 10 and the game bar tool, which is installed by default...
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Evolution of the prototype
June 22, 2020
by
numian
#prototype, #progress
This is the game on the second day of work. All graphics are placeholder from the assetstore or internet in general. For example the character is from RoyalSkies The enemy was made of blocks and was u...
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Modelling the character
June 20, 2020
by
numian
I have used, as always, Blender to model all the objects of the game. For my references: RoyalSkies Blenda model . Zelda concept art :D...
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Learning to make an active ragdoll
June 18, 2020
by
numian
#active ragdoll
This week I have been learning to make an active ragdoll. I have tried different approach, but with little success. The first approach was to have two times the character: one with a ragdoll and a mes...
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